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POLYSPHERIC — ORIGIN
CH.01

Polyspheric started as a passion project — a place to bring people of creative taste together. Back in 2019, we began posting aesthetic 3D content paired with quotes. The taste resonated. People started tagging us in their work, eager to be featured. We built monthly trends around color themes, driving engagement and growing the community organically.

CH.02

After a two-year pause, we fired the page back up — more seriously this time. Leading the 3D and digital space with real, organic reach. We started working with major DJs, created custom visuals, reached global stages. Our motto was "The Future of Visuals." People reposted it on their stories, genuinely inspired. Every 3D artist wanted in.

CH.03

Running it alone, I held every role — Creative Director, Project Manager, Social Media Manager, Middleman. Heavy. But I understood taste, learned workflows through trial and error, knew what artists needed and what clients expected. Earning between $60K–$100K annually, I still passed on projects to protect quality. I'd use my own earnings to compensate artists and clients. It was never about the money.

CH.04

Holding every role meant I saw the problem more clearly than anyone. Scaling wasn't a business choice — it was the only way to protect what we built. Then AI changed everything. Every artist in my circle was frustrated by its unethical use. I had to stop and rethink.

CH.05

So I put Polyspheric on hiatus. Not out of doubt — out of intention. I spent a year building the ecosystem from the ground up: the UI design language, the psychology behind the experience, the structure, the marketing strategy. That year wasn't a pause. It was the most focused work I've ever done.

CH.06

Now it's time to execute. This isn't a pivot or a rebrand. It's the version of Polyspheric that was always meant to exist. I know this space inside out, and I feel an instinctive responsibility toward the future of creativity — to protect it, secure it, and build something that actually serves it.

POLYSPHERIC · WHY

My community kept sending me messages — during calls, over DMs — all frustrated. Big data companies feeding their generative models on artists' work. No credit. No compensation. Nothing. And nobody was doing anything about it.

There is no sense of identity in today's world of creativity. No core. No fingerprint. Just content being consumed, processed, reproduced — with no thread leading back to who actually made it.

And here's the thing — I do believe in generative AI. I genuinely do. It's a miraculous tool. Translating imagination into reality without even needing the skills for it? That's not a threat to creativity, that's an extension of it.

But a fingerprint should lead back to who did it. An iD.

I want Polyspheric to embrace this technology — not fight it, not hinder it — just label it. Empower the iDs behind it. Give the creative economy the infrastructure it was never given.

// I feel an instinctive responsibility toward the future of creativity — to protect it, secure it, and build something that actually serves it.
POLYSPHERIC · PITCH DECK // v0.1
// QUICK READ
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"The extraordinary is in what we do, not who we are."
— Tomb Raider, 2013

Honestly, I struggled to write this section. I'm 25, and I often never sit and think about "Me". I unconsciously always thought that my sense of identity is based on what I achieve — and through that, the "Me", my iD, starts to take shape and form. That's why I started this with one of my favorite quotes.

01.I don't do things conventionally.
Dropped out of uni  //  No LinkedIn  //  No personal profile

Uni just wasn't for me. I majored in Computer Sciences. I hated the fact that I had to waste time learning things that weren't related to my major — why tf was I given the option to learn about nutrition just to fill my credits? haha. I had to relearn things I already knew, like English ??? Didn't my school diploma prove that already. I just hated it all because I was already learning so much at home using the internet. I wanted to specifically major in Cybersecurity — I had a "hacker phase" at the time and it was what I was into. So I dropped out without my parents knowing and got sm sh*t for it — but I knew very well I would prove them wrong, and I did :) Two years later I was already making more money than my own brother, who is a genius at computer software and engineering, while my uni classmates were still graduating. Full respect to them — everyone has their own way of doing things.

02.LinkedIn made me pull my hair.

I don't have one but I have a track record. Real money moved, real communities grown, and I did every single role myself. As I was filling out VC forms, I was losing my mind over how many of them ask for a LinkedIn. It never crossed my mind to make one — I always associated it with applying for jobs, and I was already running my own. hehe.

Honestly, looking at it now it's become quite performative and full of jargon. I'm talking about my generation specifically, Gen Z. The ones who built their profiles when it actually meant something? Full respect.

// So instead of making one, I built this website. This is my LinkedIn but more personalized.
03.Trial & Error + a bit of lore.
AI used to sum up key points for you because I yap a lot.

Since I was young I had a lot of room for "Trial and Error" — that's genuinely how I learned everything. Trading, clients, the agency, all of it.

It started early. In 2021 I convinced one of my parents to give me $1000 — told them consider it uni tuition fees haha. Turned that into $15k at peak. Used it all, kept learning, kept moving. Then Polyspheric started generating real money. I saved a portion, traded another portion on the side, and kept building both in parallel.

In 2023 I got early conviction on the AI narrative in crypto before it became obvious to everyone. Did my research on X, found some notable traders who made it big each cycle, and stumbled on this coin called FET. Had other AI plays but FET was my beloved haha. I had strong conviction in it — it was still early in its price discovery, hadn't even been touched by the market properly yet. So I held. Got my entry around $0.20, put in $6k from my Polyspheric earnings with a bit of leverage, and watched it run.

The mistake wasn't the thesis. The thesis was right. I was just stretched too thin — managing clients, the community, the artists, my trades, stress back home — and one morning at 5AM, half asleep, I accidentally set a limit sell on my beloved FET at $0.45. POOF. Closed my position way too early. I had strong conviction it would go beyond $2. At the peak I would've been looking at $300k+ that I planned to reinvest straight back into the business. I was in shambles haha. But that's just how it goes — everyday is a new opportunity.

I had a lot of fumbles like that. Still made a lot of money through it all and I'm genuinely grateful for every single one of them.

I also have a toxic relationship with perfectionism — with the visuals, the website, my trades hitting exact entries, everything. But ironically my trial and error mindset is what balances it out. I believe you perfect things through error, not despite it. So the fumbles don't break me, they're literally part of the process.

04.What drives me.

I happen to find it through creating — making something out of something. I feel like God has distilled this quality onto us from him. To create, to progress, to innovate. I feel this quality immensely in me and if I don't create, if I'm static, I tend to feel lost and without meaning.

// To imagine something in my head that everyone thought was impossible and make it happen.

I never thought one day I would have my digital creations on huge screens used by celebrities — maybe then I can turn these visuals into the next generation of display, aka holographic. Who knows.

05.Perspective.

Before Polyspheric, I was obsessed with holograms. Ghost in the Shell. Joi from Blade Runner. The idea that visuals could exist without a screen — that you could actually touch light. I spent a year going deep on it. Then Polyspheric found me, and I made a decision — conquer the 3D creative space first. Build the community, generate the revenue, earn the leverage. Then pivot into making holograms real.

// Polyspheric is step one, I will capture the creative space from generative to human and once that is achieved, I will move towards making art transcend beyond digital screens.
06.Outside all of this.

Small trusted circle. Quality over quantity — in work and in people. That's it.

● SELECT A NODE ●
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INSPO [ CLOSE ]
Sony Era Sony's design language from the early 2000s through the PS3 era (2000–2013). They were ahead of their time. They held the visual and brought the future right to our fingertips — through their ads, their creative direction, their design, their tech, their feel. I'm very MUCH inspired by that era. Nowadays, design and tech feel so lifeless, commercial, and boring. I do aim to bring that feel back with Polyspheric — but with a unique upgrade.
Icons Inspired by PSP and PS Vita's icon design — the soft, bubbly, almost physical quality of those icons. They felt alive in a way flat design never does.
Orbs All time favorite. I modified mine for this website. In the original PS2 version there is something about it I swear... it feels like some kind of digital entity residing in it, alive. And it was actually a functioning clock. I always thought the patterns were random but it was telling the time!! I discovered this recently and it only gave me one more reason to love it more.
Boot Screen The PS2 BIOS POST sequence. Boot screens have such a powerful imprint on our minds — unconsciously. Think of Windows XP and its startup sound, think of the PS2 and its iconic falling piano, or the old MacBooks. You feel me?
Sounds Taken directly from the source — PSP's XMB, PS3's system UI, and PS2. Those sounds are deeply embedded in a generation's memory.